ALL the benchmarking software and games are run at least three times before taking any numbers from them. To make thing equal we tried our best to make the rest of the system run identically to measure the reviewed parts perform to their best. We believe that everyone should take advantage maximum capability of their products by modestly overclocking them to bring the best performance possible so, we run everything Overclocked. Though we didn’t push them or make tweaks any way that any regular users cannot do, we keep the overclocking to a basic level, which anyone can achieve easily. For a game benchmark, we use one particular section of the game which can repeatable and has a decent level of coverage of that game (including, action, long distant seen and other elements of that game). If any component didn’t perform as expected on any particular benchmark, we retest multiple time and sometimes cross check with the manufacturer or other 3rd party sources to confirm the results.
“HandBrake is a tool for converting video from nearly any format to a selection of modern, widely supported codecs.”
The workload video file is a ten-minute double 4K (3840×4320) file running at 60 Hz and transcodes from Main to High, using the very-fast preset.
The benchmark shows a rating in MIPS (million instructions per second)
Motherboards didn’t have much influence on gaming performance and CPU is the main differentiation part, so I only run few games as Ryzen still not the best choice if you only want to play games, but everything else Ryzen will offer better performance than the competition.