The new Zelda game will run at 900p when docked and takes up nearly half Switch’s storage

The Legend of Zelda: Breath of the Wild will be running at 900p when docked in the upcoming Nintendo Switch console, and run at 720p on undocked portable mode. The game will also take a portion of the new Switch console onboard memory.

Nintendo has included just 32GB of internal storage, with the digital version of The Legend of Zelda: Breath of the Wild taking up 13.4GB of that – close to half of the internal storage. Though, the Switch will have expandable storage through microSDHC and microSDXC cards. Which means users can upgrade the storage up to 512GB right now, but 1TB and 2TB SDXC cards will be supported by the Switch as well. As of now, we don’t know if the USB port on Switch can be OTG supported for using it for an external HDD.

For now, we also don’t know how much memory the OS and other apps will take on Switch console if the Breath of the Wild will use almost half of the available storage space.