Planet of the Apes: Last Frontier has been officially announced for PC, PS4 and Xbox One, the game is based on a story driven gameplay and set between the Dawn of the Planet of the Apes and War for the Planet of the Apes movies.
The game will be very interactive, giving players decisions and actions much more frequently, with the developers saying that an action is required every 15-20 seconds on average. The game will also be highly focused, with a 2-3-hour play time. This will allow the developers to work on diverging storylines which will prompt multiple playthroughs.
Planet of the Apes: Last Frontier is based on Unreal Engine 4 and developed by Imaginarium studio, which is the studio behind the performance capture for Star Wars: Episode 7 and Avengers: Age of Ultron. This is Imaginarium’s first full game, though they have done performance capture for games like Hellblade: Senua’s Sacrifice in the past. Imaginarium’s Founder Mr. Martin Alltimes said:
The pace of the storytelling is just super-intense compared to any of these other games,
There’s no opening and closing drawers, no searching through inventories. It’s all about you making choices that affect relationships with other characters and, in the long term, how those relationships play out, and how the story plays out. It’s a creative risk, but when we talked to everyone on the team, they really believed in it. It would have been very easy for us to copy what had gone before.
Last Frontier will be set around a year after Dawn of the Planet of the Apes, with the human/ape war ongoing, leaving tensions high between the two species. A group of Apes enter into a human-owned Valley, with food forcing the apes to steal from the human to survive. So far, no release date has been announced.